Version 1.3 - MacOS/Linux, more settings, better performance
Tilemap2Tileset 2.1 » Devlog
Version 1.3
- Linux + MacOS support
- Added a way to save and load your settings
- Added a URL button, that lets you load images via URL
- Added a Offset feature that lets you choose the start position
- Added tooltips/hints to every button - Improved the memory usage by alot, you can now tile and image into 80k+ til
Files
Tilemap2TileW.7z 9 MB
Sep 06, 2021
Tilemap2TileL.7z 10 MB
Sep 06, 2021
Tilemap2Tileset.x86_64.zip 27 MB
Sep 06, 2021
Get Tilemap2Tileset 2.1
Download NowName your own price
Tilemap2Tileset 2.1
Split your tilemaps and images into tilesets or tiles
Status | In development |
Category | Tool |
Author | YukkiTimmy |
Tags | Game Design, Godot, image-to-tiles, Pixel Art, tielmap-into-tiles, Tilemap, tilemap-to-tiles, tiles, Tileset, tool |
Languages | English |
Comments
Log in with itch.io to leave a comment.
I can imagine a bunch of free-loading idiots trying to misuse this to extract tiles from example maps made by artists selling their tileset packs.
Just a quick question: is there a limit to the Import Image's size? I have a 464x256 image that I used for converting down an already-made tileset to 8x8 tiles for ease of use, and I noticed that some tiles don't seem to be included in the Output Images.
The image in question:
Edit: I found a workaround, in which I split up the image to smaller images, combined the outputs, and ran it through again, and got this:
Hey there!
No there is no limitation, as long as your pc can handle it. It just needs to be divisible by the tilesize.
I just tried out your picture and I got these results:
without rotation
with rotation
It could be that you accidentally switch the mirrored Mode on.
I hope this helps you and sorry for the late reply!
It's okay, and thanks for the response.
I did do both without, and one with, and I don't know but it seemed like I was missing tiles. It could be doing its job correctly, and I didn't notice (as it was my first time using this program :P).
Hope you have a good day/night!